Remedy Entertainment aims to be a leading game developer, drawing inspiration from Naughty Dog, particularly the Uncharted series. According to Alan Wake 2 director Kyle Rowley (in a Behind The Voice podcast interview), their goal is to become "the European Naughty Dog."
This ambition shaped the development of Quantum Break and, significantly, Alan Wake 2. The game's cinematic style, stunning visuals, and compelling narrative clearly reflect this influence. Alan Wake 2's success has cemented Remedy's status as a top European studio.
Remedy's aspirations extend beyond the horror genre. Naughty Dog's mastery of cinematic single-player experiences, exemplified by Uncharted and the critically acclaimed The Last of Us (one of history's most awarded franchises), serves as a benchmark.
Even over a year post-launch, Alan Wake 2 continues to receive updates. A recent update focuses on performance enhancements, most notably a new "Balanced" graphics option for the PS5 Pro, combining aspects of the Performance and Quality modes. These adjustments, along with minor graphical tweaks for smoother framerates and improved image quality, also address minor bugs, particularly within the Lake House expansion.