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Helldivers 2 categorizes armor into light, medium, and heavy types, each impacting mobility and defense. However, the real game-changer lies in the armor passives – powerful perks significantly affecting gameplay.
Navigating the diverse range of Helldivers 2 armor passives is crucial for survival and combat success. This updated tier list breaks down the best passives, guiding your selection for optimal mission performance. Don't rush into your next deployment; read on!
All Armor Passives & What They Do in Helldivers 2
Currently, Helldivers 2 boasts 14 armor passives, each shaping your playstyle and combat effectiveness. From enhanced damage absorption to improved scouting, the right passive is key. Remember, in Helldivers 2, these passives are tied to body armor only; helmets and capes remain standard issue.
The following details each passive, ensuring you're prepared for any mission challenge. Whether you prioritize survival or utility, selecting the right passive is vital for effective loadouts and builds.
Armor Passive | Description |
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Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (like headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds additional stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans revealing nearby enemies. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Armor Passive Tier List in Helldivers 2
This tier list reflects Helldivers 2 game version 1.002.003. Passives are ranked by overall value, utility, and effectiveness across various missions and enemy types.
Tier | Armor Passive | Why? |
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S Tier | Engineering Kit | Extra grenades are invaluable. Close more bug holes, destroy fabricators and warp ships, and enhance your offensive capabilities. |
Med-Kit | Increased healing frequency significantly boosts survival, especially when combined with Experimental Infusion. |
Siege-Ready | Improved ammo and reload speed makes handling large crowds significantly easier, particularly with ammo-intensive weapons. |
A Tier | Democracy Protects | Provides a strong defensive boost, especially early game, mitigating lethal damage. |
Extra Padding | A reliable increase in overall damage resistance. |
Fortified | Highly useful generally, and exceptional against Automatons, increasing survivability against their explosive attacks. |
Servo-Assisted | Extremely effective against Terminids, allowing ranged stratagem deployment and mitigating claw attack damage. |
B Tier | Peak Physique | Melee combat is generally avoided, but the reduced weapon drag is useful against mobile enemies. |
Inflammable | Ideal for fire-based builds, particularly effective on fire-heavy planets. |
Scout | Useful for revealing enemy positions, but could benefit from highlighting points of interest. |
C Tier | Acclimated | Elemental resistances are situational, as you rarely face all four types in a single mission. |
Advanced Filtration | Only beneficial for gas-focused builds, and the overall impact is limited. |
Electrical Conduit | Primarily useful against the Illuminate, but other options are generally superior. |
Unflinching | The reduction in recoil flinch has minimal impact on combat effectiveness. |