Home News R.E.P.O. Monster Rankings Revealed

R.E.P.O. Monster Rankings Revealed

by Mila Apr 10,2025

Dive into the cooperative horror world of *R.E.P.O.*, where every mission is fraught with tension and unpredictability. As you navigate through abandoned and eerie locations to retrieve valuable items, you'll encounter a variety of terrifying monsters, each determined to halt your progress to the next level.

Each monster in *R.E.P.O.* boasts unique abilities, behaviors, and attack patterns, demanding that you adapt your strategies to ensure you and your team safely return to the truck. Some creatures stalk in silence before launching their attack, while others are loud and unavoidable, yet still pose a significant threat. Certain monsters are attracted to noise, compelling players to move stealthily, whereas others rely on sight, making it crucial to keep them in your line of sight to survive.

With such a diverse array of monsters, it's essential to understand which ones pose the greatest threat and which are merely a nuisance—unless they draw more dangerous enemies to your location. In survival games like *R.E.P.O.*, knowledge is power. Learning the monsters' behaviors and their damage potential can significantly enhance your chances of survival.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless you're overwhelmed.
Tier 3 – Lethal if you're caught off guard.
Tier 4 – The most dangerous monsters, capable of one-shotting players at lower levels.

MonsterTierDescription
Apex Predator (Duck)1Harmless if you don't touch it. Can be strategically used as a defense against the Huntsman.
Gnomes1Inflict minimal damage and are easily dispatched.
Animal1Individually weak, easily picked up, and they can destroy Gnomes they encounter.
Hidden1Can transport you back to the truck or into a monster's path, but deals no damage itself.
Shadow Child1Harmless if you avoid looking at it.
Spewer1Once attached, it can be used against other monsters without harming you.
Bowtie2Slow unless provoked, its breath can cause damage, but it's easy to evade.
Peeper2Minimal damage when eye contact is made, but can become dangerous in the presence of other monsters.
Chef2Can self-destruct by rolling into each other. Safe if you stay elevated.
Bangers2You have 10 seconds to escape once their dynamite ignites; only dangerous if caught in the blast.
Huntsman3Tracks by sound; stay silent or use the duck to your advantage. A gunshot can end your run.
Rugrat3Extremely strong, capable of killing with thrown objects. A vase can be lethal to low-level players.
Upscream3Similar to Animal but far more damaging. Multiple Upscreams can be fatal.
Mentalist3Poor vision but acute hearing; possible to evade by running and hiding. Each hit inflicts 50 damage, and multiple can spawn.
Trudge3Extremely slow and noisy, but deadly if it catches you, even with health upgrades.
Reaper4Slow until it spots you, then accelerates. Audible from a distance, but without health upgrades, it's deadly within seconds.
Clown4Charges upon sighting you, with a deadly kick and laser attack.
Robe4Silent and stealthy, often spotting you first. Can navigate under furniture and pursue quickly; deadly if caught.
Headman4Relentlessly pursues you, with each bite dealing 50 damage.

Now that you're aware of the dangers lurking in each new location, explore our other *R.E.P.O.* guides for strategies on how to confront these fearsome foes.