Marvel Rivals delivers a fantastic hero-shooter experience, boasting diverse gameplay across its impressive roster and stunning visuals. As the game evolves, new characters will continue to join the fray. Season 1 introduces iconic heroes from the Fantastic Four, including the incredible Mister Fantastic.
Mister Fantastic is a unique dualist character in Marvel Rivals. His high mobility and damage contribution rely heavily on his ability to grapple and pull himself towards allies or enemies. Each new duelist adds an element of unpredictability to the meta, altering the best strategies across the game's varied maps.
Quick Links
Mister Fantastic’s Primary Attack in Marvel Rivals
Effective duelists in Marvel Rivals need a strong primary attack, and Mister Fantastic's Stretch Punch delivers. While lacking a secondary attack, its versatility is surprising. This three-hit combo uses a single fist for the first two strikes, culminating in a powerful two-handed final blow.
The real strength lies in its area-of-effect potential. The stretched arm continues to deal damage as it's dragged through enemies, impacting all targets it contacts. This allows for multiple area-of-effect attacks using only his primary ability—a significant advantage similar to Storm's piercing Wind Blade.
Mister Fantastic’s Abilities in Marvel Rivals
Mister Fantastic boasts a range of abilities, best explored in the training room. Each ability contributes to a powerful damage-boosting passive. Once fully charged, this passive becomes a game-changer. Beyond his abilities, key stats like health and Elasticity are crucial.
He starts with 350 health but utilizes shields for exceptional survivability for a duelist. Elasticity, displayed near the crosshair, is key. Basic attacks generate 5 Elasticity each, aiming for 100 as quickly as possible. Mister Fantastic has a 3-star difficulty rating, making him challenging yet manageable for players of all skill levels.
Reflexive Rubber
- Active Ability
- 12 seconds
Mister Fantastic transforms into a rectangular shape, absorbing all incoming damage while retaining mobility. Upon expiration, the stored damage is unleashed in a targeted attack.
Flexible Elongation
- Active Ability
- 3 seconds
- 30 Elasticity Generated
This ability grants a shield, boosting health from 350 to 425. Mister Fantastic pulls himself towards the target, dealing damage to enemies or providing a shield to allies. This allows for both offensive and defensive plays, with two charges available.
Distended Grip
- Active Ability
- 6 seconds
- 30 Elasticity Generated
Distended Grip offers incredible versatility. Mister Fantastic grabs a target, presenting two options: Dash (pulling him closer) or Impact (dealing damage). Impacting a grappled enemy near another enemy allows Mister Fantastic to grapple the second target and slam them together, damaging both.
Wedded Harmony
- Team-Up Ability
- 20 seconds
Only active with Invisible Woman on the team, this ability heals Mister Fantastic for any lost health (but not shields), boosting survivability between shield uses.
Elastic Strength
- Passive Ability
Each ability use builds Elasticity, increasing damage output. At maximum Elasticity, Mister Fantastic transforms, gaining significantly increased damage and a substantial shield. The shield decays after the transformation ends, and damage must be dealt to maintain Elasticity.
Brainiac Bounce
- Ultimate Ability
Mister Fantastic leaps and crashes down, damaging enemies in the area, then bounces to repeat the attack multiple times. This is devastating against clustered enemies.
Tips for Playing Mister Fantastic in Marvel Rivals
Mister Fantastic's damage mitigation and shield access make him surprisingly tanky. His passive further enhances his survivability.
Flexible Reflection
Combining Flexible Elongation and Reflexive Rubber provides shields for both Mister Fantastic and an ally, while simultaneously allowing him to absorb enemy attacks before unleashing stored damage.
Rushing Reflexive Rubber
Using Reflexive Rubber even when not immediately needing the passive boost can maximize his inflated state, enhancing both objective presence and team damage. Stacking shields from Flexible Elongation before inflating can push his health pool to 950.