文明VII:所有领导人及其能力的综合指南
本指南详细概述了 文明VII 的所有确认领导人,包括他们的独特能力和议程。随着更多信息可用,此列表将进行更新。
Leader | Unique Ability | Attributes | Agenda |
---|---|---|---|
Amina | Warrior-Queen of Zazzau: +1 Resource Capacity in Cities. +1 Gold per Age for each Resource assigned to Cities. +5 Combat Strength on all Units in Plains and Desert. | Economic, Militaristic | Desert of the Warrior-Queen: Medium Relationship decrease if the player controls more Plains or Desert settlements; Small Relationship increase if they control none. |
Ashoka, World Conqueror (Founders Content Pack) | Devaraja: +1 Production in Cities for every 5 excess Happiness. +10% Production in Settlements not founded by you. Declaring a Formal War grants a Celebration. +10 Combat Strength against Districts for all Units during a celebration. | Diplomatic, Militaristic | Without Regret: Medium Relationship decrease with the Leader controlling the most tiles; Medium Relationship increase with the Leader controlling the fewest. |
Ashoka, World Renouncer | Dhammaraja: +1 Food in Cities for every 5 excess Happiness. +10% Food in all Settlements during a Celebration. All Buildings gain a +1 Happiness adjacency for all Improvements. | Diplomatic, Expansionist | Without Sorrow: Medium Relationship increase with the player having the highest Happiness; Medium Relationship decrease with the player having the lowest. |
Augustus | Imperium Maius: +2 Production in the Capital for every Town. Can purchase Culture Buildings in Towns. +50% Gold towards purchasing Buildings in Towns. | Cultural, Expansionist | Restitutor Orbis: Medium Relationship decrease per Town in other empires; Medium Relationship increase per City (excluding Capital) in other empires. |
Benjamin Franklin | The First American: +1 Science per Age on Production Buildings in Cities. +50% Production towards construction Production Buildings. +1 Science per Age from active Endeavors you started or supported. Can have two Endeavors of the same type active at a time. | Diplomatic, Scientific | Civic Virtue: Increased Relationship with players sharing his Government; Decreased Relationship with players not sharing his Government. |
Catherine the Great | Star of the North: +2 Culture per Age on displayed Great Works. Buildings with Great Works gain an additional slot. Cities settled in Tundra gain Science equal to 25% of their Culture per turn. | Cultural, Scientific | Dusha: Medium Relationship decrease with the player having the most Great Works; Medium Relationship increase with the player having the fewest (requires Catherine to possess a Great Work). |
拿破仑,皇帝 empereur des Francais:获得独特的制裁,大陆系统(减少了目标的贸易路线限制)。每个年龄段的金牌 +8个领导者,您不友好或敌对。可以免费拒绝努力。 外交,经济 tbd la Grande Armee:+1运动对于所有土地单位。击败敌方单位提供的文化等于其战斗力的50%。地球摇床:所有建筑物都获得了山脉的食物。与山脉相邻的专家不付出幸福的维护。玩家的中等关系减少。状态你是宗主人。 +1对您的所有单位的战斗力量,对于您的每个城市国家/地区。如果玩家没有一个活跃的“朋友独立”项目,则少量关系会增加。 trung trac hai ba trung:+3您的第一军的免费晋升指挥官。您的指挥官获得 +20%的经验。 +热带瓷砖城市中的10%科学(在正式战争期间翻了一番)。 军国主义,科学 van minh:中等关系下降,球员的指挥官晋升最多(纽带的较小降低);中等关系的增加,玩家的关系最少(纽带的增加)。< Xerxes,King of Kings 叛乱的压碎机:+3作战单位的战斗力攻击在中立或敌方领土。第一次捕获定居点时,+100文化和黄金。 +所有定居点中的10%黄金(在未建立的定居点中翻了一番)。 +1定居限制每个年龄段。经济,军国主义 火之王:当玩家不参加战争时,中等关系会减少;当玩家在战争中时,小小的关系就会增加。 xerxes,achaemenid(豪华内容包) 丝绸之路:+1贸易路线与所有其他领导者的限制。创建贸易路线或道路时,+50文化和每个年龄的100个黄金。 +1文化和每个年龄的黄金在独特的建筑物和独特的改进方面。如果玩家少。