Home News The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

The Last of Us Season 2's Abby Didn't Bulk Up Because HBO Didn't Need to Emulate Certain Video Game Mechanics, Neil Druckmann Says

by Evelyn Mar 14,2025

The HBO adaptation of The Last of Us Part II will portray Abby differently than her video game counterpart. Showrunner Neil Druckmann explains that actress Kaitlyn Dever didn't need the extensive physical training required for the game's Abby, as the show prioritizes drama over mirroring specific game mechanics. Druckmann highlights that the game necessitates distinct gameplay styles for Ellie and Abby—Ellie's agility contrasting with Abby's brute strength. The show, however, shifts focus, emphasizing narrative over moment-to-moment violent action.

Fellow showrunner Craig Mazin adds that this allows for exploring a more physically vulnerable yet spiritually strong Abby. The series will delve into the origins and manifestation of her formidable nature.

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The show's plan to adapt Part II beyond a single season is alluded to. While Season 3 isn't confirmed, Season 2, with its seven episodes, concludes with a natural breakpoint. Mazin previously stated that Part II offers substantial narrative material.

The contentious nature of Abby's character is acknowledged. The negative online reaction, including harassment targeting Druckmann, Laura Bailey (Abby's voice actress), and their families, is mentioned. Due to this, Dever received enhanced security during filming. Actress Isabel Merced (Dina) emphasizes that Abby is a fictional character, highlighting the absurdity of the real-world abuse.