Freedom Wars Remastered: A Deep Dive into Weapon Types
Freedom Wars Remastered allows players to equip two weapons of their choice for each Operation, offering diverse strategic options. With six distinct weapon types available, players can tailor their character to any preferred playstyle. Three are melee weapons, and three are ranged weapons, each customizable for optimal performance. Let's examine each weapon type's unique attributes:
Weapon Types in Freedom Wars Remastered
New weapons are acquired through Operations or purchases from Zakka in The Warren. While Comrades' weapon choices are predetermined, players have complete control over their Accessory's equipment. Switching weapons frequently incurs no penalties.
Weapon Type | Traits |
---|---|
Light Melee | Quick attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-sweeping attacks inflict substantial damage. Well-timed attacks multiply damage against multiple limbs. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, providing mobility and evasion. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, perfect for gun-focused builds. Can be fired while grappled with the Thorne for tactical advantage. |
Portable Artillery | High single-shot damage but limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with substantial ammo capacity and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
Unlike player characters, Accessories don't consume ammo when using ranged weapons. This strategic element adds another layer of depth to combat planning.