Call of Duty's latest Teenage Mutant Ninja Turtles crossover is sparking outrage among players due to its exorbitant cost. Unlocking all the themed items could set players back a hefty $90 in COD Points, prompting widespread calls for Activision to transition Black Ops 6 to a free-to-play model.
Activision's February 20th announcement of Black Ops 6 Season 02 Reloaded detailed the crossover, revealing that each of the four Turtles (Leonardo, Donatello, Michelangelo, and Raphael) has its own premium bundle priced at an estimated 2,400 COD Points ($19.99) each. Acquiring the complete set would cost approximately $80.
The community's criticism centers on the lack of gameplay-altering items within the crossover. Many argue that the cosmetic-heavy nature of the event makes it easily ignorable, yet the price point remains a significant concern.
Black Ops 6's monetization strategy is multifaceted, including a base battle pass ($9.99), a premium BlackCell option ($29.99), and a continuous stream of store cosmetics. The premium event pass adds another layer to this already extensive system, leading players to compare it to free-to-play titles like Fortnite.
The aggressive monetization isn't new for Activision, but the premium event pass has pushed many players to their breaking point. The standardized monetization across the $70 Black Ops 6 and the free-to-play Warzone is particularly irksome, as what might be acceptable for a free game isn't necessarily so for a full-priced title.
This disparity fuels the demand for Black Ops 6 Multiplayer to become free-to-play. Each microtransaction further blurs the line between Black Ops 6 and free-to-play competitors like Fortnite, Apex Legends, and Warzone.
Despite the backlash, Activision and Microsoft are unlikely to alter their course, given Black Ops 6's record-breaking success. The game's impressive launch figures demonstrate its profitability, justifying the current monetization strategy from a financial perspective.