Math with Grin 678 is an engaging educational tool designed for children aged 6 to 8, offering over 2000 exercises wrapped in an exciting underwater adventure. This game, created by the developers of Pipo, allows young learners to dive into a world of mathematical challenges and earn rewards in the form of fruits to nourish their alien companions.
As players explore underwater ruins, they'll tackle a variety of math topics:
NUMBERING HUNDREDS AND THOUSANDS
- Identify numbers up to 100, hundreds, and thousands.
- Work with complex number series.
- Understand the relationship between numbers and spell out hundreds and thousands.
- Practice greater than and less than comparisons.
ADD AND SUBTRACT
- Engage in mental calculation.
- Perform vertical operations with carrying.
- Solve text-based addition and subtraction problems.
MULTIPLY AND DIVIDE
- Learn and practice multiplication tables.
- Enhance mental calculation skills.
- Master vertical operations in multiplication and division.
- Solve text problems involving multiplication and division.
GEOMETRY
- Explore 2D polygons such as squares, triangles, pentagons, hexagons, rectangles, heptagons, and octagons.
- Delve into 3D shapes, identifying their edges, vertices, and faces.
OBJECTS TO MEASURE
- Use a ruler, thermometer, and balance for exercises in measurement, temperature, and weight.
COINS AND BILLS
- Count Euros by adding coins and bills.
- Solve simple problems and calculate change.
THE WATCH AND THE CALENDAR
- Understand all hours, including o'clock, half past, quarter past, and quarter to.
- Learn about the calendar, including weeks and months.
The game offers two navigation modes to cater to different learning styles:
A. BY CONCEPTS - Recommended
Select a specific concept to focus on, and the game will present levels in an incrementally challenging order. Each level is marked with an age icon for easy reference.
B. BY AGES
Choose your child's age, and the game will display content tailored to that age group.
PARENT REPORTS
Access a summary of recently played games, including scores and mistakes, from any menu.
We believe that well-planned early stimulation benefits all children, especially those with special educational needs. It's important to remember that stimulation should be engaging and not forced; if an activity does not captivate your child, it's best not to push.
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Tags : Educational